introduction
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| introduction [2015/02/20 15:59] – [Introduction to World Creation in The Universal] mit | introduction [2025/05/28 16:34] (current) – external edit 127.0.0.1 | ||
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| Welcome to The Universal World Owners' | Welcome to The Universal World Owners' | ||
| - | The Universal is a customisable game engine, your world server program controls graphics settings | + | The Universal is a customisable game engine, your world server program controls graphics settings, game logic and events, and you can adjust all this via settings, configuration files and server-side scripting to create worlds of various different types - from persistent world economies to team-based combat games or floating art galleries. The world server attempts to be flexible, and learning all you can do with it is a long process.. |
| - | If you're interested in game design & development, | + | If you're interested in game design & development, |
| ===== Things you can change on your world ===== | ===== Things you can change on your world ===== | ||
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| Once you're on your world, **F10** brings up the ingame world editor. | Once you're on your world, **F10** brings up the ingame world editor. | ||
| - | **Check out the [[introduction: | + | Check out the **[[introduction: |
| < | < | ||
| < | < | ||
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