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reference:server_commands:frequently_used [2015/02/25 16:54] mitreference:server_commands:frequently_used [2025/05/28 16:35] (current) – external edit 127.0.0.1
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-===== Frequently used commands ===== +===== Frequently used admin commands ===== 
-Here is a list of the commands you're most likely to need to use fairly frequently. (Not easy to define thisas different types of world setup mean different commands become more important, but still, these commands are probably ones you may find useful to remember.)+If you're running a multiplayer worldhere is a list of some key commands you might find particularly useful.
  
 ==== *attach ==== ==== *attach ====
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 ^ Description | Prints details of the nearest building | ^ Description | Prints details of the nearest building |
  
-=== *eao ===  +==== *flog ====
-''*eao [CUSTOM_EVENT_NAME]'' \\ +
-(Short version of ''eventallonline'') Triggers a custom event for all players currently connected to the server. \\ +
- +
-=== *effect===  +
-''*effect [PLAYERNAME] [EFFECT_NUM]''\\ +
-Triggers a special effect on the specified player. \\ +
- +
-=== *event=== +
-''*event [PLAYERNAME] [CUSTOM_EVENT_NAME]''\\ +
-Triggers a specific custom script event for the named player.\\ +
- +
-=== *flog ===+
 ''*flog [PLAYER_NAME]'' \\ ''*flog [PLAYER_NAME]'' \\
  Prints a message in everyone's chat saying that the player was flogged by you. \\  Prints a message in everyone's chat saying that the player was flogged by you. \\
  
-=== *gag === +==== *gag ====
 ''*gag [PLAYER_NAME]'' \\ ''*gag [PLAYER_NAME]'' \\
  Prevents the player from sending any chat messages (Note, they will not be made aware that their chat has been gagged). \\  Prevents the player from sending any chat messages (Note, they will not be made aware that their chat has been gagged). \\
-=== *goto ===+==== *goto ====
 ''*goto [BUILDING_NAME]'' \\ ''*goto [BUILDING_NAME]'' \\
 Relocates you to the named building. \\ Relocates you to the named building. \\
-=== *grantcash ===  + 
-''*grantcash [PLAYER_NAME] [AMOUNT_IN_DENARI]''\\ +==== *kick ==== 
- Gives cash to the named player. \\ +
-=== *grantitem ===  +
-''*grantitem [PLAYER_NAME] [QUANTITY] [ITEM_NAME]''\\ +
-Adds (or removes, if negative quantities are used) the item to the player's inventory. \\ +
-=== *grantskill ===  +
-''*grantskill [PLAYER_NAME] [SKILL_NAME]'' \\ +
- Gives a skill to the named player. \\ +
-=== *grantkudos === +
-''*grantkudos [PLAYER_NAME] [AMOUNT]''\\ +
- Gives kudos to the named player. (Note that this does not automatically replicate to online players, the alternative *setkudos does) \\ +
-=== *kick === +
 ''*kick [PLAYER_NAME]'' \\ ''*kick [PLAYER_NAME]'' \\
  Disconnects the player from the server. (Note they will be able to come back in immediately unless you have used a ban or other method to prevent them returning)\\  Disconnects the player from the server. (Note they will be able to come back in immediately unless you have used a ban or other method to prevent them returning)\\
-=== *playmusic === +==== *refreshweap ==== 
-''*playmusic [PLAYER_NAME] [MP3_URL]''\\ +
-Plays music for the player. The URL should specify the web address of an mp3 file which the player will download and then play. \\ +
-=== *refreshweap === +
 ''*refreshweap''\\ ''*refreshweap''\\
 Reloads the Data\Weapons.txt file which contains the definition of all weapons used on your world. \\ Reloads the Data\Weapons.txt file which contains the definition of all weapons used on your world. \\
-=== *reloadscript === + 
-\\ +==== *setallvehicles ==== 
- Reloads the 'ServerScript.mit' file and any associated includes. \\ +
-=== *say ===  +
-''*say [TEXT]''\\ +
-Prints the text in red in the chatlog for all connected players.\\ +
-=== *setallvehicles === +
 ''*setallvehicles [VEHICLE_NUM 1-24]''\\ ''*setallvehicles [VEHICLE_NUM 1-24]''\\
  Sets everyone currently on the world to the specified vehicle num.\\  Sets everyone currently on the world to the specified vehicle num.\\
-=== *settings ===  + 
-\\ +==== *setvehicle ==== 
- Activates the settings screen. \\ +
-=== *setvehicle === +
 ''*setvehicle [PLAYER_NAME] [VEHICLE_NUM 1-24]'' \\ ''*setvehicle [PLAYER_NAME] [VEHICLE_NUM 1-24]'' \\
  Sets the player to a specific vehicle (ignoring any restrictions that would normally apply). \\  Sets the player to a specific vehicle (ignoring any restrictions that would normally apply). \\
-=== *showbill === +==== *showbill ==== 
 ''*showbill [PLAYER_NAME]'' \\ ''*showbill [PLAYER_NAME]'' \\
  Prints key details of the player, including ID, wealth, age, damage etc. \\  Prints key details of the player, including ID, wealth, age, damage etc. \\
-=== *showitems === +==== *showitems ==== 
 ''*showitems [PLAYER_NAME]''\\ ''*showitems [PLAYER_NAME]''\\
 Prints the player's current inventory. \\ Prints the player's current inventory. \\
-=== *showsameid === +==== *showsameid ==== 
 ''*showsameid [PLAYER_NAME]'' \\ ''*showsameid [PLAYER_NAME]'' \\
 Prints details of players who have logged on from the same computer as this player. \\ Prints details of players who have logged on from the same computer as this player. \\
-=== *shutdown === +==== *shutdown ==== 
 \\ \\
  Shut down the server. \\  Shut down the server. \\
-=== *soundeffect ===  +==== *stats ==== 
-''*soundeffect [SOUND_EFFECT_NUM]'' \\ +
-Plays a sound effect to all players on the world. (See [list]) \\ +
-=== *stats === +
 \\ \\
  Prints details of your world - e.g. Number of players who've visited, number currently alive etc.\\  Prints details of your world - e.g. Number of players who've visited, number currently alive etc.\\
-=== *usage ===+==== *usage ====
 ''*usage [PLAYER_NAME]''\\ ''*usage [PLAYER_NAME]''\\
  Prints details of how long the player has been active on this world.\\  Prints details of how long the player has been active on this world.\\
-=== *wipe ===+==== *wipe ====
 ''*wipe [PLAYER_NAME]'' \\ ''*wipe [PLAYER_NAME]'' \\
  Deletes the player's record from the server.\\  Deletes the player's record from the server.\\
  
  
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