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reference:server_commands:weapon_commands

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reference:server_commands:weapon_commands [2015/02/25 17:13] mitreference:server_commands:weapon_commands [2025/05/28 16:35] (current) – external edit 127.0.0.1
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 ^ Format | *weaponfirespread [spread_type],[spread_range],[num_weaps],[weapon_num],[from_player],[world_X],[world_Y],[world_z],[vel_x],[vel_y],[vel_z],[param] | ^ Format | *weaponfirespread [spread_type],[spread_range],[num_weaps],[weapon_num],[from_player],[world_X],[world_Y],[world_z],[vel_x],[vel_y],[vel_z],[param] |
 ^ Description | Adds a batch of weapons to the world | ^ Description | Adds a batch of weapons to the world |
-/Example//: <note>+//Example//: <note>
 <code> <code>
 Event( "Custom", "Testweap" ) Event( "Custom", "Testweap" )
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 </code> </code>
 </note> </note>
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- 
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-^ Example | *attach Bob | 
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 <note tip>If you're using the old-school method of modifying your server's Data\Weapons.txt to set up weapons, dont forget to use ''*refreshweap'' to reload the file</note> <note tip>If you're using the old-school method of modifying your server's Data\Weapons.txt to set up weapons, dont forget to use ''*refreshweap'' to reload the file</note>
reference/server_commands/weapon_commands.1424884415.txt.gz · Last modified: (external edit)