releasenotes:2012
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| releasenotes:2012 [2020/02/19 14:06] – mit | releasenotes:2012 [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
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| ===== 2012 Release Notes ===== | ===== 2012 Release Notes ===== | ||
| - | \\ | + | {{ : |
| - | **0.60.7 = 19-Jan-2012**\\ | + | **19-Jan-2012**\\ |
| - | \\ | + | ====0.60.7==== |
| - | [code: | + | <code> |
| + | - added more UI & bits for player tasks &# | ||
| - fixed the ' | - fixed the ' | ||
| - added validation for username and passwords on frontend dialog | - added validation for username and passwords on frontend dialog | ||
| Line 41: | Line 42: | ||
| - *Setkudos now replicates the change to all players present[/ | - *Setkudos now replicates the change to all players present[/ | ||
| and tweaked the graphics on level 7 | and tweaked the graphics on level 7 | ||
| - | + | </ | |
| - | \\ | + | **4-Feb-2012**\\ |
| - | **0.61.1 = 4-Feb-2012**\\ | + | ====0.61.1==== |
| - | [code:1: | + | < |
| + | added dropdown control - inventory workwith screens ' | ||
| added debug and members ' | added debug and members ' | ||
| added connection to universe procedure via auth server | added connection to universe procedure via auth server | ||
| control blocked when a task is in progress | control blocked when a task is in progress | ||
| - | added *event | + | added *event |
| - | added *changeinventorynum | + | added *changeinventorynum |
| - | added *playsound | + | added *playsound |
| - | added *playmusic | + | added *playmusic |
| added ' | added ' | ||
| - | added script ' | + | added script ' |
| universe server now active in the live environment | universe server now active in the live environment | ||
| Standardised the handling of PConn SYS messages within the Networking lib. | Standardised the handling of PConn SYS messages within the Networking lib. | ||
| Line 69: | Line 71: | ||
| added ' | added ' | ||
| added $gPlayerRobocrowKills and $gPlayerRobocrowDeaths | added $gPlayerRobocrowKills and $gPlayerRobocrowDeaths | ||
| - | |||
| changed *cutscene so the cutscene is played in ' | changed *cutscene so the cutscene is played in ' | ||
| added *cutscenemax for the old-style ' | added *cutscenemax for the old-style ' | ||
| Line 82: | Line 83: | ||
| fixed control mode 27 so can rotate cam with arrow keys when stationary | fixed control mode 27 so can rotate cam with arrow keys when stationary | ||
| basic barter screens implementation | basic barter screens implementation | ||
| - | added *unlockplayerchat &# | + | added *unlockplayerchat &# |
| + | </code> | ||
| \\ | \\ | ||
| - | **0.61.7 = 15-Apr-2012**\\ | + | ====0.61.3==== |
| - | \\ | + | < |
| - | posted 15-Apr-2012 | + | |
| - | + | ||
| - | - inventory mode 1 now stops user having more than one basket | + | |
| - | - showtask [NAME], *resettasks and other task manager admin stuff | + | |
| - | - fixed crash when removing an item during a task callback | + | |
| - | - prevented bartering with a person in a task | + | |
| - | - added *reloadcommandaccess | + | |
| - | - added animation control mode 2 that makes use of pose anims | + | |
| - | - added option to disable all music streams | + | |
| - | - added current task screen | + | |
| - | - fixed player variables getting reset on health decay death (its up to the script to reset them if needed) | + | |
| - | - added & | + | |
| - | - changing player level with *setlevel now replicates to all connected | + | |
| - | - added ItemAdded and ItemRemoved events | + | |
| - | - fixed bug in default vehicle mode 25 (level dependent vehicles) | + | |
| - | - starting building the battles system | + | |
| - | - added pause and cancel task functionality | + | |
| - | - moved script output to its own tab on the windows world server | + | |
| - | - added bloodsplat stuff | + | |
| - | - functions in script language | + | |
| - | - fixes for comment handling in scripting language | + | |
| - | - added skills list to world editor menu | + | |
| - | - various reworkings of the script engine, including full support for param passing to functions, and moved the local variable list into the codeblock structure | + | |
| - | - added *setcrow & | + | |
| - | - added follower replication | + | |
| - | - added follower flag display | + | |
| - | - added server warning messages when barter fails | + | |
| - | - fixed the alignment of text when selecting multiple items in barter screen | + | |
| - | - added BattleSurrender and BattleLeave events | + | |
| - | - added %TARGET% | + | |
| - | - added $gPlayerFollowing and $gPlayerNumFollowing | + | |
| - | - SetContext and RestoreContext | + | |
| - | - moved all script output to script window | + | |
| - | - more battles stuff.. battle groupings and opponent selection for > 2 players, finished off battle surrender sequence | + | |
| - | - changed ~ chat messages to be for ' | + | |
| - | - added life -> death effect 8, same as 0 but keeps skills | + | |
| - | ( [version] 0.61.3 ) | + | |
| - tidied up *Setcrow | - tidied up *Setcrow | ||
| - added *setfollowerid | - added *setfollowerid | ||
| Line 139: | Line 103: | ||
| - *battlestatus | - *battlestatus | ||
| - more tribe and battle fixes | - more tribe and battle fixes | ||
| - | ( [version]0.61.5 | + | </ |
| + | \\ | ||
| + | ====0.61.5==== | ||
| + | < | ||
| - added basic caching for httpdownload files | - added basic caching for httpdownload files | ||
| - renamed *lock to *lockserver | - renamed *lock to *lockserver | ||
| Line 195: | Line 162: | ||
| - stopped ' | - stopped ' | ||
| - added building field ' | - added building field ' | ||
| + | </ | ||
| + | {{ : | ||
| + | **15-Apr-2012**\\ | ||
| + | ====0.61.7==== | ||
| + | < | ||
| + | - inventory mode 1 now stops user having more than one basket | ||
| + | - showtask [NAME], *resettasks and other task manager admin stuff | ||
| + | - fixed crash when removing an item during a task callback | ||
| + | - prevented bartering with a person in a task | ||
| + | - added *reloadcommandaccess | ||
| + | - added animation control mode 2 that makes use of pose anims | ||
| + | - added option to disable all music streams | ||
| + | - added current task screen | ||
| + | - fixed player variables getting reset on health decay death (its up to the script to reset them if needed) | ||
| + | - added & | ||
| + | - changing player level with *setlevel now replicates to all connected | ||
| + | - added ItemAdded and ItemRemoved events | ||
| + | - fixed bug in default vehicle mode 25 (level dependent vehicles) | ||
| + | - starting building the battles system | ||
| + | - added pause and cancel task functionality | ||
| + | - moved script output to its own tab on the windows world server | ||
| + | - added bloodsplat stuff | ||
| + | - functions in script language | ||
| + | - fixes for comment handling in scripting language | ||
| + | - added skills list to world editor menu | ||
| + | - various reworkings of the script engine, including full support for param passing to functions, and moved the local variable list into the codeblock structure | ||
| + | - added *setcrow & | ||
| + | - added follower replication | ||
| + | - added follower flag display | ||
| + | - added server warning messages when barter fails | ||
| + | - fixed the alignment of text when selecting multiple items in barter screen | ||
| + | - added BattleSurrender and BattleLeave events | ||
| + | - added %TARGET% | ||
| + | - added $gPlayerFollowing and $gPlayerNumFollowing | ||
| + | - SetContext and RestoreContext | ||
| + | - moved all script output to script window | ||
| + | - more battles stuff.. battle groupings and opponent selection for > 2 players, finished off battle surrender sequence | ||
| + | - changed ~ chat messages to be for ' | ||
| + | - added life -> death effect 8, same as 0 but keeps skills | ||
| + | </ | ||
| \\ | \\ | ||
| - | \\ | + | **6-Jun-2012**\\ |
| - | **0.62.1 = 6-Jun-2012**\\ | + | ====0.62.1==== |
| - | \\ | + | < |
| - renamed Rand to sysRand and allowed it to take variables as parameters (along with similar functions) | - renamed Rand to sysRand and allowed it to take variables as parameters (along with similar functions) | ||
| - OSDIMAGEs with a name are now clickable | - OSDIMAGEs with a name are now clickable | ||
| Line 257: | Line 264: | ||
| - added tab UI for onscreen inventory / skills display | - added tab UI for onscreen inventory / skills display | ||
| - added $gPlayerNumDeaths | - added $gPlayerNumDeaths | ||
| + | </ | ||
| \\ | \\ | ||
| - | \\ | + | **26-Oct-2012**\\ |
| - | **0.63.4 = 26-Oct-2012**\\ | + | ====0.63.4==== |
| - | \\ | + | < |
| - added *addstaticeffect [num], | - added *addstaticeffect [num], | ||
| - added *delallstaticeffects | - added *delallstaticeffects | ||
| Line 335: | Line 343: | ||
| - added placeholder ' | - added placeholder ' | ||
| etc. | etc. | ||
| + | </ | ||
| + | {{ : | ||
releasenotes/2012.1582121186.txt.gz · Last modified: (external edit)
