scripting:cutscenes
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:cutscenes [2012/03/23 03:06] – mit | scripting:cutscenes [2025/05/28 16:34] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ===== Introduction to Cutscenes ===== | + | ===== Cutscenes |
| - | You can trigger a cutscene for someone | + | You can trigger a cutscene for someone |
| + | < | ||
| + | *cutscene | ||
| + | </ | ||
| - | e.g. You might have a cutscene | + | The cutscene |
| - | Or you might have a building (or item) that when accessed triggers a cutscene giving the user a storyline or clues that would lead to other gameplay on your world. | + | |
| - | * [[Scripting: | + | e.g. You might have a cutscene triggered when a new player joins, that pans the camera around to show them their environment, |
| - | * [[Scripting: | + | \\ |
| - | * [[Scripting: | + | Cutscenes |
| + | \\ | ||
| + | If you're new to world building, come back here later - you'll get more benefit exploring the event scripting side of things. If you're an advanced world-builder, | ||
| + | \\ | ||
| + | ===== Cutscene | ||
| + | * [[Scripting: | ||
| + | * [[Scripting: | ||
| + | * [[Scripting: | ||
| + | |||
| + | * [[scripting: | ||
| * [[Scripting: | * [[Scripting: | ||
| + | |||
scripting/cutscenes.1332471969.txt.gz · Last modified: (external edit)
