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scripting:cutscenes [2012/04/06 01:26] mitscripting:cutscenes [2025/05/28 16:34] (current) – external edit 127.0.0.1
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 Cutscenes use a different language (don't ask), where you set thing such as 'the camera will pan from //this// point, to //this// point, from time x to time y' or 'this model will move from //here// to //here// and do //this// animation'. \\ Cutscenes use a different language (don't ask), where you set thing such as 'the camera will pan from //this// point, to //this// point, from time x to time y' or 'this model will move from //here// to //here// and do //this// animation'. \\
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-If you're new to world building, come back here later - you'll get more benefit exploring the event scripting side of things. If not, and you want to make a really nice experience out of world, then appropriate use of well-crafted cutscenes could make a huge difference to the appearance of your world.\\+If you're new to world building, come back here later - you'll get more benefit exploring the event scripting side of things. If you're an advanced world-builder, appropriate use of well-crafted cutscenes can make a huge difference to the appearance of your world.\\
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 ===== Cutscene Reference Materials ===== ===== Cutscene Reference Materials =====
scripting/cutscenes.1333675561.txt.gz · Last modified: (external edit)