scripting:reference:scriptingmainui
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:reference:scriptingmainui [2020/03/13 14:07] – [Notification messages] mit | scripting:reference:scriptingmainui [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
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| ==== Notification messages ==== | ==== Notification messages ==== | ||
| - | The notification system provides a list of messages that are shown to the user on the left side of the screen. The messages disappear after a defined time, and if multiple messages are triggered they are queued up, giving the player a few seconds to read each one. | + | The notification system provides a list of messages that are shown to the user on the left side of the screen. The messages disappear after a defined time (a few seconds by default but they can be made to last longer), and if multiple messages are triggered they are queued up, giving the player a few seconds to read each one. |
| Notification messages can be automated, generated by command or made using scripted OSD. See [[world_Setup: | Notification messages can be automated, generated by command or made using scripted OSD. See [[world_Setup: | ||
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| 30 - Additional netrek mode button: $ icon when in orbit - Triggers **Event( " | 30 - Additional netrek mode button: $ icon when in orbit - Triggers **Event( " | ||
| 31 - Additional netrek mode button: i icon when in orbit - Triggers **Event( " | 31 - Additional netrek mode button: i icon when in orbit - Triggers **Event( " | ||
| + | 32 - Customises the standard building interface 'Extra Info' option. - Triggers **Event( " | ||
| + | 33 - Additonal button on the building stockroom interface - Triggers **Event( " | ||
scripting/reference/scriptingmainui.1584108464.txt.gz · Last modified: (external edit)
