scripting:reference:system_functions:buildinginformationfunctions
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:reference:system_functions:buildinginformationfunctions [2023/07/23 17:40] – [Related System Values] mit | scripting:reference:system_functions:buildinginformationfunctions [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
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| System functions that provide information about a building and its contents, and allow you to control the building UI. | System functions that provide information about a building and its contents, and allow you to control the building UI. | ||
| + | |||
| + | Unless otherwise stated, these functions refer to the building currently being accessed by the player. (This can be overriden using SetBuildingContext). | ||
| ==== sysAmountInStocks ==== | ==== sysAmountInStocks ==== | ||
| Line 123: | Line 125: | ||
| **$gBuildingCapacity** : Capacity value of the building (e.g. for homes)\\ | **$gBuildingCapacity** : Capacity value of the building (e.g. for homes)\\ | ||
| **$gBuildingSpaceRemaining** : Remaining capacity of the building (e.g. for homes)\\ | **$gBuildingSpaceRemaining** : Remaining capacity of the building (e.g. for homes)\\ | ||
| + | **$gBuildingTown** : Town building num of the town the building is in (or 0 if the building is not in a town)\\ | ||
| **$gBuildingScriptParam**, | **$gBuildingScriptParam**, | ||
| **$gBuildingEfficiency**, | **$gBuildingEfficiency**, | ||
scripting/reference/system_functions/buildinginformationfunctions.1690134010.txt.gz · Last modified: (external edit)
