scripting:subgames
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:subgames [2023/03/05 19:01] – mit | scripting:subgames [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
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| Line 22: | Line 22: | ||
| SubgameJoin( $kCrowDuelSubgameID, | SubgameJoin( $kCrowDuelSubgameID, | ||
| </ | </ | ||
| - | < | + | < |
| </ | </ | ||
| - .. next we set up the RC game state ; setting the players spawn positions and lives, and locking the weapons | - .. next we set up the RC game state ; setting the players spawn positions and lives, and locking the weapons | ||
| Line 36: | Line 36: | ||
| </ | </ | ||
| - | - When we're ready to start (again, the [[scripting:: | + | - When we're ready to start (again, the [[scripting:: |
| < | < | ||
| SubgameActivateScoreboard( $kCrowDuelSubgameID, | SubgameActivateScoreboard( $kCrowDuelSubgameID, | ||
scripting/subgames.1678042906.txt.gz · Last modified: (external edit)
