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reference:server_commands:weapon_commands

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Weapon commands

These commands are most commonly used from script to add weapons or particles to your world

*weaponfire

Format *weaponfire [weapon_num],[from_playerid],[world_X],[world_Y],[world_z],[target_x],[target_y],[target_z],[param]
Description Adds a weapon to the world
Example *attach Bob

*weaponfirespread

Format *weaponfirespread [spread_type],[spread_range],[num_weaps],[weapon_num],[from_player],[world_X],[world_Y],[world_z],[vel_x],[vel_y],[vel_z],[param]
Description Adds a batch of weapons to the world
Example *attach Bob
If you're using the old-school method of modifying your server's Data\Weapons.txt to set up weapons, dont forget to use *refreshweap to reload the file
reference/server_commands/weapon_commands.1424884101.txt.gz · Last modified: (external edit)