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scripting:system_values

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System Values

'System Values' are special global variables that provide information about the state of the current player and the world. e.g. 'gPlayerAge' tells you the age of the current player. Here's a quick example of how you might use that

<codedoc>

$myvar = $gPlayerAge + 1
*say Next birthday, %PLAYER% will be $myvar years old

</codedoc>

Here is the full current list of System Values:

Player Stats

These values give details about the player the current event is executing for.
For further details on each value, see the Player Stats Reference
<html> <TABLE align=left WIDTH=90%><TR><TD WIDTH=33% VALIGN=TOP> </html> gPlayerID
gPlayerTeam
gPlayerLevel
gPlayerKudos
gPlayerFamily
gPlayerCash
gPlayerVehicle
gPlayerFuel
<html> </TD><TD WIDTH=33% VALIGN=TOP> </html> gPlayerAge
gPlayerFollowing
gPlayerNumFollowers
gPlayerKills
gPlayerDeaths
gPlayerRobocrowKills
gPlayerRobocrowDeaths
<html> </TD><TD WIDTH=33% VALIGN=TOP> </html> gPlayerItemCount
gPlayerHealth
gPlayerHunger
gPlayerThirst
gPlayerMaxHealth
<html> </TD></TR></TABLE> </html>

Other System Values

<html> <TABLE align=left WIDTH=90%><TR><TD WIDTH=33% VALIGN=TOP> </html> Player Location
gPlayerX
gPlayerY
gNearestBuilding

Tasking interface
gTaskItem1
gTaskItem2
gTaskItem3
<html> </TD><TD WIDTH=33% VALIGN=TOP> </html> Server Status
gServerTime
gNumPlayersOnline

Building access
gBuildingAccessNum
gBuildingScriptParam
<html> </TD><TD WIDTH=33% VALIGN=TOP> </html> Combat Players
gKillerID
gKilledID
gTargetID

Player User-details
gPlayerAuth
gPlayerIsMember
<html> </TD></TR></TABLE> </html>

scripting/system_values.1332465599.txt.gz · Last modified: (external edit)